Steam Market fees: 5% + 10% and your payout — CS2Collections.net
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Fees and payouts

Steam Market fees: what the market takes and what you actually get

On the Steam Community Market the seller keeps noticeably less than the buyer pays. The cut has two parts — 5% for Steam and 10% for Counter-Strike 2 — each with a one-cent minimum, and both are computed from the seller amount rather than from the listed price. Hence the oddities: on cheap listings the effective rate reaches 67%, on expensive ones it settles around 13%, and the “you receive” field is sometimes a cent away from dividing by 1.15. Here is the formula, a calculator and a live comparison with third-party payouts.

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Selling a CS2 skin on the Steam Market

In short: two fees and one wallet

  • The Steam fee is 5%, minimum $0.01. Steam Support states it directly: “The fee is currently 5% (with a minimum fee of $0.01).”
  • The game fee is 10%. Steam Support calls it the “Counter-Strike 2 Fee”: a game specific fee determined and collected by the publisher, currently set at 10%.
  • The buyer pays it, the seller feels it. Support says the buyer pays the Steam Transaction Fee and that it is shown on the confirmation page. In practice the listed price already contains both fees, and the seller gets the remainder.
  • Both fees are computed from the seller amount. Not from the buyer price. Each is rounded down and can never be less than one cent.
  • The money stays inside Steam. It cannot be withdrawn or transferred to another account — that is a separate line in the FAQ, not a rumour.
  • Limits: about $2000 in the wallet, about $1800 per listing. Steam blocks a listing that would push your balance over the cap.

The exact formula

Steam does not subtract 15% from the price; it builds the price up from what the seller keeps. In minor units of the currency (cents) the algorithm is:

  1. steam_fee = max(0.01, floor(net × 0.05))
  2. game_fee = max(0.01, floor(net × 0.10))
  3. buyer_price = net + steam_fee + game_fee

When you type the buyer price, Steam solves the inverse problem: it looks for the largest net amount whose total with fees does not exceed what you typed. That is why “you receive” is not the price divided by 1.15 but the nearest whole cent below it. The gap is usually a single cent — and that cent is exactly what breaks the “× 0.87” shortcut.

Buyer paysSteam feeCS2 feeSeller receivesSeller share
$0.03$0.01$0.01$0.0133%
$0.10$0.01$0.01$0.0880%
$0.25$0.01$0.02$0.2288%
$1.00$0.04$0.08$0.8888%
$10.00$0.43$0.87$8.7087%
$100.00$4.34$8.69$86.9787%
$1800.00$78.26$156.52$1565.2287%

Fee calculator

It works in both directions with the same algorithm Steam uses: enter what you want to receive, or the price the buyer will see.

What you get and what the buyer pays
Buyer pays د.إ11.50 Steam fee 5% د.إ0.50 CS2 fee 10% د.إ1.00 You receive د.إ10.00
Live comparison on a real skin بيانات حية
AK-47 | Redline
(Field-Tested)
Route Listing Payout
Waxpeer د.إ102.94 د.إ96.76
DMarket د.إ98.72 د.إ96.74
Market.CSGO د.إ106.50 د.إ96.12
White.Market د.إ100.70 د.إ95.66

The Steam price is the current lowest listing; “payout” is what is left after both fees. For third-party markets the payout accounts for their seller fee and cash-out fee where one is published. Data refreshes about once an hour.

Computed in minor units of the selected currency: 5% + 10%, each fee rounded down and never below one minor unit. Steam may show a cent of difference because it approximates the inverse iteratively.

The money stays in Steam

The real constraint is not the fee but the fact that proceeds never become real money. Steam Support answers it as its own question: funds from Market sales cannot be withdrawn or transferred to another Steam account or to a bank account; they can only be spent on Steam, including gifts for other users.

  • The wallet cap is about $2000. Other currencies get a near equivalent. A listing that would push your balance over the cap is refused.
  • The maximum listing price is about $1800. Nothing sells higher on the Market.
  • Purchases are final. “All purchases are final” — there is no refund and no reversal of a completed Market transaction.
  • Market access has to be earned. It needs a successful purchase older than 7 days but not older than a year, and Steam Guard enabled for 15 days.
  • A purchased item cannot be resold for a week. The re-trade and re-list restriction is 7 days; details in the trade cooldown guide.

Currencies and conversion

Sellers always list in the currency of their own wallet and buyers always see prices in theirs. Steam converts with its own exchange rate, updated daily — which is why the same item costs different money in different regions, and why the gap is not the interbank rate.

  • The fee is charged in the currency of the listing. The “one cent” minimum becomes one kopeck, one yen and so on — in cheap currencies the floor bites harder.
  • Regional gaps cannot be arbitraged. Prices are converted into your currency automatically; you cannot buy “from another region” for less.
  • Our numbers are in dollars. The display currency switches in the site header and is converted with our rate, not Steam’s.

Steam versus third-party markets

The thing to compare is not the percentage but the payout and how fast it lands. Steam takes the largest cut, but the money arrives instantly and stays in the ecosystem. Third-party markets charge the seller less and then charge again to cash out.

RouteSeller feeWhat happens to the money
Steam Community Market5% Steam + 10% CS2, one-cent minimum eachSteam wallet only, no withdrawal
Third-party market (P2P)Usually 2–8% of the listingMarket balance, withdrawal charged separately
Instant sale to a botBaked into the buyout price, below marketFast but cheaper
Direct trade with a playerNoneNo protection, the whole risk is yours

The exact rates we hold for each market and the payout on a specific skin are in the live block above and in How to sell skins safely.

How to lose less

  1. Price from the payout, not the listing. Type the net you want and let Steam compute the buyer price; that way you never miss by a cent.
  2. Do not sell pennies one at a time. Below $0.25 the fee eats from 12% to 67%. Such items are better saved for a bulk sale or fed into a trade-up contract.
  3. Check the buy orders first. If there is a queue of orders on your item, the sale is instant — but at the order price, not the listing price.
  4. Remember the seven days. Bought cheap and planning to flip it? The week of waiting is part of the plan.
  5. Compare payouts, not percentages. An 8% market fee plus a 5% withdrawal can be worse than “Steam’s 15%” if you wanted Steam balance anyway.

Fee myths

MythWhat actually happens
The fee is exactly 15%Measured against the buyer price it is about 13%. The 15% is a markup on the seller amount.
Only the seller paysFormally the buyer pays the Steam fee, but it is inside the listed price, so the result is always the same: the seller keeps roughly 87%.
Sale proceeds can be withdrawnNo. Steam Support forbids withdrawal and transfer outright.
The fee depends on the itemNo. The rate is identical for every CS2 item.
Expensive listings are charged lessThe share is the same from about $0.25 upwards; only the absolute amount grows.
You can sell above $1800No, that is the ceiling for a single listing.

Where to sell a given skin, what lands in your pocket and which schemes to avoid.

Compare selling routes

أسئلة وأجوبة

What is the fee on the Steam Community Market?

Two fees: 5% for Steam and 10% for Counter-Strike 2, each with a one-cent minimum. Measured against the price the buyer pays, that is about 13%.

How much do I get for a $10 skin?

If the buyer pays $10.00, the seller receives $8.70: $0.43 goes to the Steam fee and $0.87 to the game fee.

Why does Steam show a different “you receive” amount?

Steam solves the inverse problem and picks the largest net amount whose total with fees does not exceed the price you entered. Rounding down can shift the result by a cent compared with dividing by 1.15.

Can Steam Market money be withdrawn?

No. Steam Support states it plainly: the funds cannot be withdrawn or transferred to another Steam account or to a bank account. They can only be spent on Steam or sent as gifts.

Is there a cap on the listing price?

Yes. A single listing maxes out at roughly $1800, and the wallet balance is capped near $2000; a listing that would break the balance cap is refused.

Why does a three-cent item return only one cent?

Because of the minimum: neither of the two fees can be below one cent. At that price it is two thirds of the money.

Who pays the fee, the buyer or the seller?

Steam Support says the buyer pays the Steam Transaction Fee. In practice it is inside the listed price, so the seller ends up with about 87% of what the buyer sees.

Is the fee the same in every currency?

The percentages are, but the minimum is one minor unit of the listing currency, and Steam converts with its own rate, updated daily.

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