WEAPON DOSSIER · CS2 · Bolt-action sniper rifle
Everything about SSG 08 in CS2
SSG 08: damage, accuracy, recoil and skins in CS2.
Explore skins 43 ↗
SSG 08 CS2 / SSG-08Damage 88 Body
Armor penetration 85% Body · armor: 74.8
Rounds / min 48 Recoil magnitude: 33
Magazine 10 20 rounds
SSG 08 round profile
Effective range Long sightline
Firing rhythm Shot → bolt → cover
Defining trait
High movement speed and a low price make the Scout an angle-changing sniper; a body hit often needs a follow-up.
01 / DAMAGE
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
015003000
about 13 m
Head 345
Head · helmet 293.2
Body 86.2
Body · armor 73.3
A headshot beats a helmet at this distance
02 / CONTROL
Accuracy and spread
게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다.
Recoil magnitude33
Base spread0.00028
Standing 12.7 m에서 최대 지름 81.2 cm 무기 기본 모드에서 첫 발의 퍼짐 범위
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 230 u/s
- Reserve ammo
- 20
- Reload fire lockout
- 3.7 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다. OP.GG가 기록한 연사 좌표입니다. 마우스 보정 없는 카메라 반동이며 무작위 탄 퍼짐은 포함하지 않습니다.