CZ75-Auto in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Automatic sidearm

Everything about CZ75-Auto in CS2

CZ75-Auto: damage, accuracy, recoil and skins in CS2.

Mga pistol In-game price $500 12 / 24 rounds
Explore skins 37
CZ75-Auto CZ75-Auto CS2 / CZ75-AUTO
Damage 31 Body
Armor penetration 77.6% Body · armor: 24.1
Rounds / min 600 Recoil magnitude: 31
Magazine 12 24 rounds

CZ75-Auto round profile

Effective range Close quarters
Firing rhythm Controlled spray
Defining trait

Full-auto fire is dangerous point blank, but a 12-round magazine and small reserve make every burst a short attempt to steal a weapon.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 105.4
Head · helmet 81.9
Body 26.4
Body · armor 20.5
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

Ihambing ang hangganan ng pagkalat ng unang putok mula sa mga parameter ng laro. Nagbabago ang katumpakan sa tindig at ang diyametro sa distansya.

Recoil magnitude31
Base spread0.00300
CZ75-Auto spread pattern · StandingHangganan ng unang putok: kawalan ng katumpakan 0.0104, base spread 0.0030.
Standing Diyametrong hanggang 34.1 cm sa 12.7 m Hangganan ng pagkalat ng unang putok sa pangunahing mode ng baril
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
240 u/s
Reserve ammo
24
Reload fire lockout
2.7 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Ihambing ang hangganan ng pagkalat ng unang putok mula sa mga parameter ng laro. Nagbabago ang katumpakan sa tindig at ang diyametro sa distansya. Mga coordinate mula sa mga seryeng ni-record ng OP.GG: recoil ng camera nang walang pagwawasto ng mouse. Hindi kasama ang random na pagkalat ng bala.