CS2 craft builder: stickers, charms and 3D — CS2Collections.net
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CS2 sticker craft builder

Pick a skin and up to five stickers — supported skins appear on a 3D model, with a live component total and an estimated premium. The build has a shareable link.

No skin picked
Skin any wear
Stickers × 0
Build from fresh parts Skin in its best wear + a fresh sticker set No price
Heuristic

The finished craft estimate is the skin baseline plus a share of its applied stickers: up to 5% below $10, 5–15% between $10 and $100, and 10–30% above $100. This is a rough guide, not a market quote: every craft trades individually.

1 Pick a skin
2 Add stickers Free: 5

Drag a sticker from the tray onto the weapon or move it right on the model — the sticker follows your cursor. An empty tray slot moves the sticker, an occupied one swaps them. While no sticker is held, dragging rotates the weapon.

3 Add a charm
Quick start
Link to this build

Worth knowing

All crafts

How a craft is valued

There is no fixed percentage. The result depends on sticker rarity, the skin, its condition and the visual match. Exceptional collector builds can retain much of the unapplied sticker value, while common combinations usually retain only a small share.

How stickers are applied

Since the 6 February 2024 patch every weapon except knives takes up to five stickers, and you can place them anywhere on the play side of the gun at any rotation — before that the positions were fixed and there were four slots. Applying is free and instant but irreversible: the sticker leaves your inventory and becomes part of the weapon.

Why price it first

Applying is irreversible and a sticker can never go back to your inventory, so testing the idea here is the cheap option. You see both the component total and how the set will actually look on the gun: the slot order, the holo and foil shimmer, and whether the logo reads against the artwork.