SG 553 in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Scoped rifle

Everything about SG 553 in CS2

SG 553: damage, accuracy, recoil and skins in CS2.

Rifle In-game price $3,000 30 / 90 rounds
Explore skins 38 Pola hentakan ↓
SG 553 SG 553 CS2 / SG-553
Damage 30 Body
Armor penetration 100% Body · armor: 30
Rounds / min 545 Recoil magnitude: 28
Magazine 30 90 rounds
SG 553

Pola hentakan

Pola hentakan
SG 553 · Pola hentakan#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Recoil tanpa menggerakkan mouse. Bidikan menandai tembakan pertama.

Gerakan mouse
SG 553 · Gerakan mouse#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Gerakkan mouse dari bidikan mengikuti garis untuk mengimbangi recoil. Skala bergantung pada sensitivitas.

Source ↗ · OP.GG

Koordinat dari rentetan yang direkam OP.GG: hentakan kamera tanpa koreksi tetikus. Sebaran peluru acak tidak termasuk. Rata-rata 2 rentetan; tiap rentetan bisa berbeda.

Source ↗ ↗

SG 553 round profile

Effective range Long sightline
Firing rhythm Short bursts
Defining trait

The optic and 100% armor penetration target protected opponents on long angles at a premium over the base T rifle.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 117,6
Head · helmet 117,6
Body 29,4
Body · armor 29,4
A headshot beats a helmet at this distance
02 / CONTROL

Accuracy and spread

Bandingkan batas sebaran tembakan pertama dari parameter gim. Posisi mengubah ketidakakuratan, jarak mengubah diameter area.

Recoil magnitude28
Base spread0.00060
SG 553 spread pattern · StandingBatas tembakan pertama: ketidakakuratan 0.0058, sebaran dasar 0.0006.
Standing Diameter hingga 16,3 cm pada 12,7 m Batas sebaran tembakan pertama dalam mode utama senjata
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
210 u/s
Reserve ammo
90
Reload fire lockout
2,8 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Bandingkan batas sebaran tembakan pertama dari parameter gim. Posisi mengubah ketidakakuratan, jarak mengubah diameter area. Koordinat dari rentetan yang direkam OP.GG: hentakan kamera tanpa koreksi tetikus. Sebaran peluru acak tidak termasuk.