WEAPON DOSSIER · CS2 · Pump shotgun
Everything about MAG-7 in CS2
MAG-7: damage, accuracy, recoil and skins in CS2.
Explore skins 37 ↗
MAG-7 CS2 / MAG-7Damage per pellet 30 8 pellets per shot
Armor penetration 75% Body · armor: 22.5
Rounds / min 71 Recoil magnitude: 165
Magazine 5 15 rounds
MAG-7 round profile
Effective range Close quarters
Firing rhythm Measured single shots
Defining trait
A 8-pellet shell is dangerous in a tight doorway. Use cover after the shot instead of extending an open duel.
01 / DAMAGE
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
015003000
about 13 m
Head 54
Head · helmet 40.5
Body 13.5
Body · armor 10.1
Shotgun values are per pellet. Total damage depends on how many pellets land.
02 / CONTROL
Accuracy and spread
ゲームのパラメータから初弾の拡散範囲を比較できます。姿勢は不正確さを、距離は範囲の直径を変えます。
Recoil magnitude165
Base spread0.04000
Standing 12.7 mで直径最大 119.4 cm 武器の通常モードでの初弾拡散範囲
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 225 u/s
- Reserve ammo
- 15
- Reload fire lockout
- 2.5 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
ゲームのパラメータから初弾の拡散範囲を比較できます。姿勢は不正確さを、距離は範囲の直径を変えます。 OP.GGが記録した射撃列の座標です。マウス補正なしのカメラ反動を示し、弾のランダムな拡散は含みません。