Sawed-Off in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Pump shotgun

Everything about Sawed-Off in CS2

Sawed-Off: damage, accuracy, recoil and skins in CS2.

중화기 In-game price $1,100 7 / 32 rounds
Explore skins 36
Sawed-Off Sawed-Off CS2 / SAWED-OFF
Damage per pellet 32 8 pellets per shot
Armor penetration 75% Body · armor: 24
Rounds / min 71 Recoil magnitude: 143
Magazine 7 32 rounds

Sawed-Off round profile

Effective range Close quarters
Firing rhythm Measured single shots
Defining trait

The short barrel and 8 pellets are designed for near-contact range; the first shell needs to settle the fight.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 57.6
Head · helmet 43.2
Body 14.4
Body · armor 10.8
Shotgun values are per pellet. Total damage depends on how many pellets land.
02 / CONTROL

Accuracy and spread

게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다.

Recoil magnitude143
Base spread0.06200
Sawed-Off spread pattern · Standing첫 발 범위: 부정확도 0.0070, 기본 퍼짐 0.0620.
Standing 12.7 m에서 최대 지름 175.3 cm 무기 기본 모드에서 첫 발의 퍼짐 범위
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
210 u/s
Reserve ammo
32
Reload fire lockout
0.5 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다. OP.GG가 기록한 연사 좌표입니다. 마우스 보정 없는 카메라 반동이며 무작위 탄 퍼짐은 포함하지 않습니다.