Everything about M4A4 in CS2
M4A4: damage, accuracy, recoil and skins in CS2.
Explore skins 52 ↗ Corak sentakan ↓
M4A4 CS2 / M4A4Corak sentakan
Rekoil tanpa menggerakkan tetikus. Tanda bidik menandakan tembakan pertama.
Gerakkan tetikus dari tanda bidik sepanjang garisan untuk mengimbangi rekoil. Skala bergantung pada sensitiviti.
M4A4 round profile
A 30-round magazine and 667 RPM suit multi-target trades; an armored opponent usually needs a follow-up after a headshot.
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Accuracy and spread
Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan.
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 225 u/s
- Reserve ammo
- 120
- Reload fire lockout
- 3.1 s
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan. Koordinat daripada siri rakaman OP.GG: sentakan kamera tanpa pembetulan tetikus. Sebaran peluru rawak tidak termasuk.