WEAPON DOSSIER · CS2 · Bolt-action sniper rifle
Everything about AWP in CS2
AWP: damage, accuracy, recoil and skins in CS2.
Explore skins 52 ↗
AWP CS2 / AWPDamage 115 Body
Armor penetration 97.5% Body · armor: 112.1
Rounds / min 41 Recoil magnitude: 78
Magazine 5 10 rounds
AWP round profile
Effective range Long sightline
Firing rhythm Shot → bolt → cover
Defining trait
115 base damage settles most body-shot duels. A rate of 41 rounds per minute and a 5-round magazine reward firing from cover.
01 / DAMAGE
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
015003000
about 13 m
Head 455.4
Head · helmet 444
Body 113.9
Body · armor 111
A headshot beats a helmet at this distance
02 / CONTROL
Accuracy and spread
ゲームのパラメータから初弾の拡散範囲を比較できます。姿勢は不正確さを、距離は範囲の直径を変えます。
Recoil magnitude78
Base spread0.00020
Standing 12.7 mで直径最大 205.7 cm 武器の通常モードでの初弾拡散範囲
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 200 u/s
- Reserve ammo
- 10
- Reload fire lockout
- 3.7 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
ゲームのパラメータから初弾の拡散範囲を比較できます。姿勢は不正確さを、距離は範囲の直径を変えます。 OP.GGが記録した射撃列の座標です。マウス補正なしのカメラ反動を示し、弾のランダムな拡散は含みません。