Five-SeveN in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Anti-armor sidearm

Everything about Five-SeveN in CS2

Five-SeveN: damage, accuracy, recoil and skins in CS2.

권총 In-game price $500 20 / 40 rounds
Explore skins 42
Five-SeveN Five-SeveN CS2 / FIVE-SEVEN
Damage 32 Body
Armor penetration 91.1% Body · armor: 29.2
Rounds / min 400 Recoil magnitude: 25
Magazine 20 40 rounds

Five-SeveN round profile

Effective range Close to medium
Firing rhythm Measured single shots
Defining trait

91.1% armor penetration and a generous magazine can challenge a full buy when single shots remain controlled.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 103.7
Head · helmet 94.5
Body 25.9
Body · armor 23.7
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다.

Recoil magnitude25
Base spread0.00200
Five-SeveN spread pattern · Standing첫 발 범위: 부정확도 0.0091, 기본 퍼짐 0.0020.
Standing 12.7 m에서 최대 지름 28.2 cm 무기 기본 모드에서 첫 발의 퍼짐 범위
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
240 u/s
Reserve ammo
40
Reload fire lockout
2.3 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

게임 수치로 첫 발의 퍼짐 범위를 비교하세요. 자세는 부정확도를, 거리는 영역의 지름을 바꿉니다. OP.GG가 기록한 연사 좌표입니다. 마우스 보정 없는 카메라 반동이며 무작위 탄 퍼짐은 포함하지 않습니다.