MAC-10 in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Entry SMG

Everything about MAC-10 in CS2

MAC-10: damage, accuracy, recoil and skins in CS2.

SMG In-game price $1,050 30 / 90 rounds
Explore skins 57 Corak sentakan ↓
MAC-10 MAC-10 CS2 / MAC-10
Damage 29 Body
Armor penetration 57.5% Body · armor: 16.7
Rounds / min 800 Recoil magnitude: 18
Magazine 30 90 rounds
MAC-10

Corak sentakan

Corak sentakan
MAC-10 · Corak sentakan#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#2424

Rekoil tanpa menggerakkan tetikus. Tanda bidik menandakan tembakan pertama.

Pergerakan tetikus
MAC-10 · Pergerakan tetikus#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#2424

Gerakkan tetikus dari tanda bidik sepanjang garisan untuk mengimbangi rekoil. Skala bergantung pada sensitiviti.

Source ↗ · OP.GG

Koordinat daripada siri rakaman OP.GG: sentakan kamera tanpa pembetulan tetikus. Sebaran peluru rawak tidak termasuk. Purata 3 siri; setiap rentetan mungkin berbeza.

Source ↗ ↗

MAC-10 round profile

Effective range Close quarters
Firing rhythm Controlled spray
Defining trait

High fire rate and mobility drive fast site entries, but damage falloff and inaccuracy quickly limit long fights.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 92.8
Head · helmet 53.4
Body 23.2
Body · armor 13.4
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan.

Recoil magnitude18
Base spread0.00060
MAC-10 spread pattern · StandingHad tembakan pertama: ketidaktepatan 0.0133, sebaran asas 0.0006.
Standing Diameter sehingga 35.3 cm pada 12.7 m Had sebaran tembakan pertama dalam mod utama senjata
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
240 u/s
Reserve ammo
90
Reload fire lockout
2.6 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan. Koordinat daripada siri rakaman OP.GG: sentakan kamera tanpa pembetulan tetikus. Sebaran peluru rawak tidak termasuk.