MP5-SD in CS2: damage, accuracy, recoil and skins — CS2Collections.net
WEAPON DOSSIER · CS2 · Silenced SMG

Everything about MP5-SD in CS2

MP5-SD: damage, accuracy, recoil and skins in CS2.

SMG In-game price $1,400 30 / 90 rounds
Explore skins 24 Corak sentakan ↓
MP5-SD MP5-SD CS2 / MP5-SD
Damage 28 Body
Armor penetration 62.5% Body · armor: 17.5
Rounds / min 750 Recoil magnitude: 16
Magazine 30 90 rounds
MP5-SD

Corak sentakan

Corak sentakan
MP5-SD · Corak sentakan#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Rekoil tanpa menggerakkan tetikus. Tanda bidik menandakan tembakan pertama.

Pergerakan tetikus
MP5-SD · Pergerakan tetikus#1#2#3#4#5#6#7#8#9#10#11#12#13#14#15#16#17#18#19#20#21#22#23#24#25#26#27#28#29#3030

Gerakkan tetikus dari tanda bidik sepanjang garisan untuk mengimbangi rekoil. Skala bergantung pada sensitiviti.

Source ↗ · OP.GG

Koordinat daripada siri rakaman OP.GG: sentakan kamera tanpa pembetulan tetikus. Sebaran peluru rawak tidak termasuk. Purata 2 siri; setiap rentetan mungkin berbeza.

Source ↗ ↗

MP5-SD round profile

Effective range Close to medium
Firing rhythm Short bursts
Defining trait

An integrated suppressor and mobility support angle changes; modest damage requires several hits at a sensible range.

01 / DAMAGE

Damage by distance

Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.

015003000
about 13 m
Head 97.4
Head · helmet 60.9
Body 24.4
Body · armor 15.2
One armored headshot is not enough at this distance
02 / CONTROL

Accuracy and spread

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan.

Recoil magnitude16
Base spread0.00060
MP5-SD spread pattern · StandingHad tembakan pertama: ketidaktepatan 0.0100, sebaran asas 0.0006.
Standing Diameter sehingga 26.9 cm pada 12.7 m Had sebaran tembakan pertama dalam mod utama senjata
03 / FIELD NOTES

How to play it

Choose a range that suits the damage profile and stop before precision shots.

04 / HANDLING

Handling

Move speed
235 u/s
Reserve ammo
90
Reload fire lockout
3 s
Values checked against CS2 weapon data · snapshot 2026-09-23 Source ↗

Reading the numbers

Why does damage change with distance?

The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.

Is this a bullet spray pattern?

Bandingkan had sebaran tembakan pertama berdasarkan parameter permainan. Posisi mengubah ketidaktepatan, jarak mengubah diameter kawasan. Koordinat daripada siri rakaman OP.GG: sentakan kamera tanpa pembetulan tetikus. Sebaran peluru rawak tidak termasuk.