CS:GO Weapon Case 2: 64% RTP, 12% profit — CS2Collections.net
CS:GO Weapon Case 2

Return from opening CS:GO Weapon Case 2

In-game case, Valve odds Opening price$20.99
E Grade
64% Payout
−$7.52 Average loss per opening

Top prize ★ Karambit | Fade · $1 702.22 · 0.004% chance per opening

What happens to $100

Scenario: open the case 4 times with the whole $100 budget and sell every drop at market prices. Here is what you get:

Openings it buys 4
Left after 4 openings $62.15 8 times out of 10: between $37.50 and $107.20
Chance to end ahead 12%
Chance to double 0.90%
Chance at the top prize 0.02%
Openings until zero 9

Contents and odds

77 items

The calculation uses current market prices and published odds. It is a statistical estimate; an individual opening can differ.

Ranked 5 of 42 CS2 cases by payout

Cases with a similar payout

Questions

Why is the CS:GO Weapon Case 2 payout below 100%?

The case and key cost $20.99, and almost everything that drops is a cheap skin: 79.92% for the lowest tier, 0.26% for a knife or gloves. Multiply the odds by market prices and you get 64% — that much of every 100 comes back on average.

Where do the prices come from?

The best market offers at the time of the calculation: Skinport, CSFloat, Market.CSGO, DMarket, Waxpeer and White.Market. That is what a drop actually sells for, not a display price.

What does “openings until zero” mean?

The model sells each drop and opens again while the balance covers the next case. For CS:GO Weapon Case 2, the median balance falls below the opening price after about 9 openings attempts.

What if I get lucky?

Over 4 openings the chance to pull ★ Karambit | Fade is 0.0%, and the chance to double the budget is 0.9%.