Everything about AWP in CS2
High risk and high reward, the infamous AWP is recognizable by its signature report and one-shot, one-kill policy.
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AWP CS2 / AWPAWP round profile
115 base damage settles most body-shot duels. A rate of 41 rounds per minute and a 5-round magazine reward firing from cover.
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Accuracy and spread
Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter.
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 200 u/s
- Reserve ammo
- 10
- Reload fire lockout
- 3.7 s
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter. Coordinates from recorded OP.GG sequences: camera recoil without mouse compensation. Random bullet spread is excluded.