Everything about M4A1-S in CS2
With a smaller magazine than its unmuffled counterpart, the silenced M4A1 provides quieter shots with less recoil and better accuracy.
Explore skins 46 ↗ Recoil pattern ↓
M4A1-S CS2 / M4A1-SRecoil pattern
Recoil without moving the mouse. The crosshair marks the first shot.
Move the mouse from the crosshair along the line to counter recoil. Scale depends on sensitivity.
M4A1-S round profile
The suppressor, accuracy and manageable recoil support quiet holds, while a 20-round magazine makes every burst count.
Damage by distance
Move the slider to inspect calculated damage per hit. Values are rounded; actual damage also depends on hit zone and armor.
Accuracy and spread
Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter.
How to play it
Choose a range that suits the damage profile and stop before precision shots.
Handling
- Move speed
- 225 u/s
- Reserve ammo
- 60
- Reload fire lockout
- 3.1 s
Reading the numbers
Why does damage change with distance?
The game applies a range modifier for every 500 game units. The slider models that modifier; it is not a guarantee for every encounter.
Is this a bullet spray pattern?
Compare first-shot spread bounds from game parameters. Stance changes inaccuracy; the distance slider changes the zone diameter. Coordinates from recorded OP.GG sequences: camera recoil without mouse compensation. Random bullet spread is excluded.