Revolver Case: 49% RTP, 12% profit — CS2Collections.net
Revolver Case

Return from opening Revolver Case

In-game case, Valve odds Opening price$4.90
F Grade
49% Payout
−$2.49 Average loss per opening

Top prize ★ Karambit | Fade · $1 728.23 · 0.004% chance per opening

What happens to $100

Scenario: open the case 20 times with the whole $100 budget and sell every drop at market prices. Here is what you get:

Openings it buys 20
Left after 20 openings $22.40 8 times out of 10: between $13.86 and $104.14
Chance to end ahead 12%
Chance to double 3.2%
Chance at the top prize 0.08%
Openings until zero 25

Contents and odds

82 items

The calculation uses current market prices and published odds. It is a statistical estimate; an individual opening can differ.

Ranked 21 of 42 CS2 cases by payout

Cases with a similar payout

Questions

Why is the Revolver Case payout below 100%?

The case and key cost $4.90, and almost everything that drops is a cheap skin: 79.92% for the lowest tier, 0.26% for a knife or gloves. Multiply the odds by market prices and you get 49% — that much of every 100 comes back on average.

Where do the prices come from?

The best market offers at the time of the calculation: Skinport, CSFloat, Market.CSGO, DMarket, Waxpeer and White.Market. That is what a drop actually sells for, not a display price.

What does “openings until zero” mean?

The model sells each drop and opens again while the balance covers the next case. For Revolver Case, the median balance falls below the opening price after about 25 openings attempts.

What if I get lucky?

Over 20 openings the chance to pull ★ Karambit | Fade is 0.1%, and the chance to double the budget is 3.2%.